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» Structured Objects: Modeling and Reasoning
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122
Voted
VIS
2004
IEEE
124views Visualization» more  VIS 2004»
16 years 4 months ago
Constrained Inverse Volume Rendering for Planetary Nebulae
Determining the three-dimensional structure of distant astronomical objects is a challenging task, given that terrestrial observations provide only one viewpoint. For this task, b...
Charles D. Hansen, Gordon L. Kindlmann, Marcus A. ...
154
Voted
IWCIA
2009
Springer
15 years 10 months ago
Signatures of Combinatorial Maps
Abstract. In this paper, we address the problem of computing a canonical representation of an n-dimensional combinatorial map. To do so, we define two combinatorial map signatures...
Stéphane Gosselin, Guillaume Damiand, Chris...
ICCV
1999
IEEE
15 years 7 months ago
What Can Be Determined from a Full and a Weak Perspective Image?
This paper presents a first investigation on the structure from motion problem from the combination of full and weak perspective images. This problem arises in multiresolution obj...
Zhengyou Zhang, P. Anandan, Heung-Yeung Shum
AFRIGRAPH
2007
ACM
15 years 7 months ago
Generic computation of bulletin boards into geometric kernels
Nowadays, many commercial CAD systems are built on proprietary geometric kernels which provide an API containing a set of high level geometric operations (boolean operations, slot...
Mehdi Baba-ali, David Marcheix, Xavier Skapin, Yve...
136
Voted
ICCV
2007
IEEE
16 years 5 months ago
Shining a Light on Human Pose: On Shadows, Shading and the Estimation of Pose and Shape
Strong lighting is common in natural scenes yet is often viewed as a nuisance for object pose estimation and tracking. In human shape and pose estimation, cast shadows can be conf...
Alexandru O. Balan, Michael J. Black, Horst W. Hau...