This paper presents the underlying methodology of Cosmos, an interactive approach for hardware software co-design capable of handling multiprocessor systems and distributed archit...
Many agent-based systems rely for their effectiveness on the intelligence of individual agents, and interaction among agents is required simply to coordinate these individually com...
This paper explores the use of fast, simple computer vision techniques to add compelling visual capabilities to social user interfaces. Social interfaces involve the user in natur...
This paper gives a CREW PRAM algorithm for the problem of finding lowest common ancestors in a forest under the insertion of leaves and roots and the deletion of leaves. For a fore...
Complex human motion (e.g. dance) sequences are typically analyzed by segmenting them into shorter motion sequences, called gestures. However, this segmentation process is subject...