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» Superresolution Texture Maps for Multiview Reconstruction
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DAGM
2009
Springer
15 years 5 months ago
A Superresolution Framework for High-Accuracy Multiview Reconstruction
We present a variational approach to jointly estimate a displacement map and a superresolution texture for a 3D model from multiple calibrated views. The superresolution image form...
Bastian Goldlücke, Daniel Cremers
78
Voted
ICCV
2009
IEEE
1407views Computer Vision» more  ICCV 2009»
16 years 4 months ago
Superresolution Texture Maps for Multiview Reconstruction
We study the scenario of a multiview setting, where several calibrated views of a textured object with known surface geometry are available. The objective is to estimate a diffu...
Bastian Goldluecke, Daniel Cremers
CVPR
2008
IEEE
16 years 1 months ago
Simultaneous super-resolution and 3D video using graph-cuts
This paper presents a new method to increase the quality of 3D video, a new media developed to represent 3D objects in motion. This representation is obtained from multi-view reco...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
15 years 5 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
ICIP
2009
IEEE
16 years 1 days ago
Virtual View Rendering Using Super-resolution With Multiview Images
This paper presents a new approach to solve the problem of quality degradation of a synthesized view, when a virtual camera moves forward. Interpolation techniques using only two ...