Polygonal models are the most common representation of structured 3D data in computer graphics, pattern recognition and machine vision. The method presented here automatically ide...
This paper investigates the design of a system for recognizing
objects in 3D point clouds of urban environments.
The system is decomposed into four steps: locating, segmenting,
...
Aleksey Golovinskiy, Vladimir G. Kim, Thomas Funkh...
In this paper we describe an approach for inferring the body posture using a 3D visual-hull constructed from a set of silhouettes. We introduce an appearance-based, view-independe...
Modeling and recognition of 3D objects by surface is an important problem in machine vision. Given a large number of range data points of an object surface, we present a relaxatio...
Chang Y. Choo, Nasser M. Nasrabadi, William I. Kwa...
In this paper, we present an approach to incorporating partial geometric information into a local feature-based The distance-supported shape index is proposed for the representatio...