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» Supporting Interactive Animation Using Multi-way Constraints
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110
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CE
2007
122views more  CE 2007»
14 years 11 months ago
Employing virtual humans for education and training in X3D/VRML worlds
Web-based education and training provides a new paradigm for imparting knowledge; students can access the learning material anytime by operating remotely from any location. Web3D ...
Lucio Ieronutti, Luca Chittaro
TOH
2008
98views more  TOH 2008»
14 years 11 months ago
Six-DoF Haptic Rendering of Contact Between Geometrically Complex Reduced Deformable Models
Real-time evaluation of distributed contact forces between rigid or deformable 3D objects is a key ingredient of 6-DoF force-feedback rendering. Unfortunately, at very high tempora...
Jernej Barbic, Doug L. James
CLUSTER
2009
IEEE
15 years 6 months ago
MDCSim: A multi-tier data center simulation, platform
Abstract—Performance and power issues are becoming increasingly important in the design of large cluster based multitier data centers for supporting a multitude of services. Desi...
Seung-Hwan Lim, Bikash Sharma, Gunwoo Nam, Eun-Kyo...
98
Voted
SIGGRAPH
1999
ACM
15 years 3 months ago
Creating a Live Broadcast from a Virtual Environment
“Inhabited Television” combines multiuser virtual environments with television, so that online audience-members can participate in TV shows staged in a virtual world. It is pr...
Chris Greenhalgh, John Bowers, Graham Walker, John...
DAC
1998
ACM
15 years 3 months ago
A Tool for Performance Estimation of Networked Embedded End-systems
Networked embedded systems are expected to support adaptive streaming audio/video applications with soft real-time constraints. These systems can be designed in a cost efficient ...
Asawaree Kalavade, Pratyush Moghé