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» Supporting the Construction of Real World Interfaces
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TEI
2012
ACM
258views Hardware» more  TEI 2012»
13 years 9 months ago
The HapticTouch toolkit: enabling exploration of haptic interactions
In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems...
David Ledo, Miguel A. Nacenta, Nicolai Marquardt, ...
IAT
2007
IEEE
15 years 8 months ago
TIBOR: A Resource-bounded Information Foraging Agent for Visual Analytics
Visual Analytics is the science of applying reasoning and analysis techniques to large, complex real-world data for problem solving using visualizations. Real world knowledge gath...
Dingxiang Liu, Anita Raja, Jayasri Vaidyanath
ICALT
2005
IEEE
15 years 7 months ago
Designing Web-Based Interactive Learning Environments for Problem-Based Learning
Problem-based learning is a pedagogical strategy that centers learning activities around the investigation and development of solutions to complex and ill-structured authentic pro...
Lin Qiu, Christopher Riesbeck
CHI
2004
ACM
16 years 2 months ago
Dual ecologies of robot as communication media: thoughts on coordinating orientations and projectability
The aim of our study is to investigate systems for supporting remote instruction via a mobile robot. In the real world, instructions are typically given through words and body ori...
Hideaki Kuzuoka, Keiichi Yamazaki, Akiko Yamazaki,...
105
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ICML
2004
IEEE
16 years 2 months ago
Learning large margin classifiers locally and globally
A new large margin classifier, named MaxiMin Margin Machine (M4 ) is proposed in this paper. This new classifier is constructed based on both a "local" and a "globa...
Kaizhu Huang, Haiqin Yang, Irwin King, Michael R. ...