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» Surface Interactions for Interactive Sonification
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100
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VRST
2003
ACM
15 years 5 months ago
Incremental rendering of deformable trimmed NURBS surfaces
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
115
Voted
VISUALIZATION
2003
IEEE
15 years 5 months ago
Exploring Curved Anatomic Structures with Surface Sections
The extraction of planar sections from volume images is the most commonly used technique for inspecting and visualizing anatomic structures. We propose to generalize the concept o...
Laurent Saroul, Sebastian Gerlach, Roger D. Hersch
117
Voted
SI3D
2005
ACM
15 years 6 months ago
Texture sprites: texture elements splatted on surfaces
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret
98
Voted
BMCBI
2005
115views more  BMCBI 2005»
15 years 16 days ago
SUPERFICIAL - Surface mapping of proteins via structure-based peptide library design
Background: The determination of protein surfaces and the detection of binding sites are essential to our understanding of protein-protein interactions. Such binding sites can be ...
Andrean Goede, Ines S. Jaeger, Robert Preissner
BMCBI
2010
139views more  BMCBI 2010»
15 years 22 days ago
A global optimization algorithm for protein surface alignment
Background: A relevant problem in drug design is the comparison and recognition of protein binding sites. Binding sites recognition is generally based on geometry often combined w...
Paola Bertolazzi, Concettina Guerra, Giampaolo Liu...