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CVPR
2005
IEEE
15 years 11 months ago
A Projector-Camera System with Real-Time Photometric Adaptation for Dynamic Environments
Projection systems can be used to implement augmented reality, as well as to create both displays and interfaces on ordinary surfaces. Ordinary surfaces have varying reflectance, ...
Kensaku Fujii, Michael D. Grossberg, Shree K. Naya...
3DIM
2007
IEEE
15 years 3 months ago
Dual-Mode Deformable Models for Free-Viewpoint Video of Sports Events
Generating free-viewpoint video in outdoor sports environments is currently an unsolved problem due to difficulties in obtaining accurate background segmentation and camera calib...
Joe Kilner, Jonathan Starck, Adrian Hilton, Oliver...
ICCV
2011
IEEE
13 years 9 months ago
Unwrapping Low-rank Textures on Generalized Cylindrical Surfaces
In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
Zhengdong Zhang, Xiao Liang, Yi Ma
SMI
2005
IEEE
15 years 3 months ago
Stochastic Microgeometry for Displacement Mapping
Creating surfaces with intricate small-scale features (microgeometry) and detail is an important task in geometric modeling and computer graphics. We present a model processing me...
Craig A. Schroeder, David E. Breen, Christopher D....
TVCG
2008
152views more  TVCG 2008»
14 years 9 months ago
Stylized Rendering Using Samples of a Painted Image
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
Chung-Ren Yan, Ming-Te Chi, Tong-Yee Lee, Wen-Chie...