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» Surface Sculpting with Stochastic Deformable 3D Surfaces
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ECCV
1994
Springer
15 years 11 months ago
Using 3-Dimensional Meshes To Combine Image-Based and Geometry-Based Constraints
A uni ed framework for 3 D shape reconstruction allows us to combine image-based and geometry-based information sources. The image information is akin to stereo and shape-fromshad...
Pascal Fua, Yvan G. Leclerc
SI3D
2005
ACM
15 years 3 months ago
Sketching mesh deformations
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...
Youngihn Kho, Michael Garland
ISVC
2007
Springer
15 years 3 months ago
Image-Space Collision Detection Through Alternate Surface Peeling
This paper presents a new image-space algorithm for real-time collision detection, where the GPU computes the potentially colliding sets, and the CPU performs the standard triangle...
Han-Young Jang, Taek Sang Jeong, JungHyun Han
CGF
2007
128views more  CGF 2007»
14 years 9 months ago
Geodesic-Controlled Developable Surfaces for Modeling Paper Bending
We present a novel and effective method for modeling a developable surface to simulate paper bending in interactive and animation applications. The method exploits the representat...
Pengbo Bo, Wenping Wang
IPMI
2005
Springer
15 years 10 months ago
Surface Matching via Currents
Abstract. We present a new method for computing an optimal deformation between two arbitrary surfaces embedded in Euclidean 3-dimensional space. Our main contribution is in buildin...
Marc Vaillant, Joan Glaunes