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SI3D
2012
ACM
13 years 6 months ago
Surface based anti-aliasing
We present surface based anti-aliasing (SBAA), a new approach to real-time anti-aliasing for deferred renderers that improves the performance and lowers the memory requirements fo...
Marco Salvi, Kiril Vidimce
HAPTICS
2005
IEEE
15 years 4 months ago
Bi-Level and Anti-Aliased Rendering Methods for a Low-Resolution 2D Vibrotactile Array
We investigate rendering methods for 2D tactile arrays. We present four rendering methods, two of which are anti-aliased methods to improve display quality and smoothness. We desc...
Christoph W. Borst, Alp V. Asutay
CGI
1998
IEEE
15 years 3 months ago
An Anti-Aliasing Method for Parallel Rendering
This paper describes a parallel rendering method based on the adaptive supersampling technique to produce anti-aliased images with minimal memory consumption. Unlike traditional s...
Sam Lin, Rynson W. H. Lau, Xiaola Lin, Paul Y. S. ...
COLING
2010
14 years 5 months ago
RTG based surface realisation for TAG
Surface realisation with grammars integrating flat semantics is known to be NP complete. In this paper, we present a new algorithm for surface realisation based on Feature Based T...
Claire Gardent, Laura Perez-Beltrachini
144
Voted
CAD
1998
Springer
14 years 10 months ago
Approximation of developable surfaces with cone spline surfaces
Developable surfaces are modelled with pieces of right circular cones. These cone spline surfaces are well-suited for applications: They possess degree two parametric and implicit...
Stefan Leopoldseder, Helmut Pottmann