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CA
2003
IEEE
15 years 5 months ago
Melting and Flowing of Viscous Volumes
We present a simple, linear 3D cellular automata approach for animating the melting process of solid volumetric models. Accurate modelling of object melting usually requires compl...
Xiaoming Wei, Wei Li, Arie E. Kaufman
CVPR
2003
IEEE
15 years 5 months ago
Appearance Management and Cue Fusion for 3D Model-Based Tracking
This paper presents a systematic approach to acquiring model appearance information online for monocular modelbased tracking. The acquired information is used to drive a set of co...
Nils Krahnstoever, Rajeev Sharma
PG
2003
IEEE
15 years 5 months ago
A State Machine for Real-Time Cutting of Tetrahedral Meshes
We introduce an algorithm that consistently and accurately processes arbitrary intersections in tetrahedral meshes in real-time. The intersection surfaces are modeled up to the cu...
Daniel Bielser, Pascal Glardon, Matthias Teschner,...
VISUALIZATION
2003
IEEE
15 years 5 months ago
Curvature-Based Transfer Functions for Direct Volume Rendering: Methods and Applications
Direct volume rendering of scalar fields uses a transfer function to map locally measured data properties to opacities and colors. The domain of the transfer function is typicall...
Gordon L. Kindlmann, Ross T. Whitaker, Tolga Tasdi...
VR
2003
IEEE
163views Virtual Reality» more  VR 2003»
15 years 5 months ago
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments
This paper presents a real-time database modeling complex networks of intersecting roads and walkways in urban virtual environments. The database represents information about the ...
Peter Willemsen, Joseph K. Kearney, Hongling Wang