Abstract— Hitting and batting tasks, such as tennis forehands, ping-pong strokes, or baseball batting, depend on predictions where the ball can be intercepted and how it can prop...
Enterprise distributed real-time and embedded (DRE) publish/subscribe (pub/sub) systems manage resources and data that are vital to users. Cloud computing—where computing resourc...
Joe Hoffert, Douglas C. Schmidt, Aniruddha S. Gokh...
Linearizability is a key design methodology for reasoning about tations of concurrent abstract data types in both shared memory and message passing systems. It provides the illusi...
The development of user interfaces (UIs) is one of the most timeconsuming aspects in software development. In this context, the lack of proper reuse mechanisms for UIs is increasi...
Message Passing Interface (MPI) is a widely used standard for managing coarse-grained concurrency on distributed computers. Debugging parallel MPI applications, however, has alway...
Ruini Xue, Xuezheng Liu, Ming Wu, Zhenyu Guo, Weng...