— In this paper, we address a motion synchronization problem in SE(3) and present a novel passivity based visual feedback system. Though a passivity based control law to achieve ...
The control flow of common processors does not match the specific needs of reactive systems. Key issues for these systems are preemption and concurrency, combined with timing pred...
We introduce variant types and a pattern matching operation to synchronous dataflow languages. These languages are used in the design of reactive systems. As these systems grow in...
In our poster presentation at ISMAR’04 [11], we proposed the idea of an AR training solution including capture and 3D replays of subtle movements. The crucial part missing for r...
Software distributed-shared-memory (DSM) systems providean appealingtarget for parallelizing compilers due to their flexibility. Previous studies demonstrate such systems can prov...