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SAC
2009
ACM
15 years 2 months ago
Fast networking with socket-outsourcing in hosted virtual machine environments
This paper proposes a novel method of achieving fast networking in hosted virtual machine (VM) environments. This method, called socket-outsourcing, replaces the socket layer in a...
Hideki Eiraku, Yasushi Shinjo, Calton Pu, Younggyu...
MOBIHOC
2004
ACM
15 years 9 months ago
Towards mobility as a network control primitive
In the near future, the advent of large-scale networks of mobile agents autonomously performing long-term sensing and communication tasks will be upon us. However, using controlle...
David Kiyoshi Goldenberg, Jie Lin, A. Stephen Mors...
SIGCOMM
2012
ACM
13 years 8 days ago
Picasso: flexible RF and spectrum slicing
This paper presents the design, implementation and evaluation of Picasso, a novel radio design that allows simultaneous transmission and reception on separate and arbitrary spectr...
Steven Siying Hong, Jeffrey Mehlman, Sachin Rajsek...
CCR
2008
109views more  CCR 2008»
14 years 10 months ago
An independent H-TCP implementation under FreeBSD 7.0: description and observed behaviour
A key requirement for IETF recognition of new TCP algorithms is having an independent, interoperable implementation. This paper describes our BSD-licensed implementation of H-TCP ...
Grenville J. Armitage, Lawrence Stewart, Michael W...
NETGAMES
2004
ACM
15 years 3 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...