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» System Level Design Using C
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154
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NIPS
2003
15 years 7 months ago
An MDP-Based Approach to Online Mechanism Design
Online mechanism design (MD) considers the problem of providing incentives to implement desired system-wide outcomes in systems with self-interested agents that arrive and depart ...
David C. Parkes, Satinder P. Singh
174
Voted
IPPS
2007
IEEE
16 years 23 days ago
Exploring a Multithreaded Methodology to Implement a Network Communication Protocol on the Cyclops-64 Multithreaded Architecture
The IBM Cyclops-64 (C64) chip employs a multithreaded architecture that integrates a large number of hardware thread units on a single chip. A cellular supercomputer is being deve...
Ge Gan, Ziang Hu, Juan del Cuvillo, Guang R. Gao
WWW
2005
ACM
16 years 7 months ago
Design and implementation of a feedback controller for slowdown differentiation on internet servers
Proportional slowdown differentiation (PSD) aims to maintain slowdown ratios between different classes of clients according to their pre-specified differentiation parameters. In t...
Jianbin Wei, Cheng-Zhong Xu
PRICAI
2000
Springer
15 years 10 months ago
Virtual Enterprise Design - BDI Agents vs. Objects
Current research identifying architectures for a virtual enterprise has moved from information modelling to role modelling. Thus, a high level of autonomy results from the distribu...
Iyad Rahwan, Ryszard Kowalczyk, Yun Yang
CPHYSICS
2006
95views more  CPHYSICS 2006»
15 years 6 months ago
Multibillion-atom molecular dynamics simulation: Design considerations for vector-parallel processing
Progress in adapting molecular dynamics algorithms for systems with short-range interactions to utilize the features of modern supercomputers is described. Efficient utilization o...
D. C. Rapaport