In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
The pervasive computing environment will be composed of heterogeneous services. In this work, we have explored how a domain specific language for service composition can be implem...
Upper bounds on worst-case execution times, which are commonly called WCET, are a prerequisite for validating the temporal correctness of tasks in a real-time system. Due to the e...
We address the problem of restricting root’s ability to change arbitrary files on disk, in order to prevent abuse on most current desktop operating systems. The approach first...
—Fixed-point multiplication architectures are designed and evaluated using a set of logic cells based on a radix-4, quaternary number system. The library of logic circuits is bas...