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» System Support for Online Reconfiguration
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181
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SIGMOD
2008
ACM
154views Database» more  SIGMOD 2008»
16 years 29 days ago
SEMMO: a scalable engine for massively multiplayer online games
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke
91
Voted
HICSS
2005
IEEE
129views Biometrics» more  HICSS 2005»
15 years 6 months ago
An Integrated Approach to Online Partnership Building
Research in information sciences in recent years has dealt with how to support collaborative work across time, space and organizational boundaries. However, this research neglecte...
Tobias Keim, Tim Weitzel
104
Voted
SIGMOD
2002
ACM
137views Database» more  SIGMOD 2002»
15 years 13 days ago
Partial results for online query processing
Traditional query processors generate full, accurate query results, either in batch or in pipelined fashion. We argue that this strict model is too rigid for exploratory queries o...
Vijayshankar Raman, Joseph M. Hellerstein
123
Voted
HT
2009
ACM
15 years 7 months ago
Improving recommender systems with adaptive conversational strategies
Conversational recommender systems (CRSs) assist online users in their information-seeking and decision making tasks by supporting an interactive process. Although these processes...
Tariq Mahmood, Francesco Ricci
93
Voted
OZCHI
2005
ACM
15 years 6 months ago
Supporting awareness in instant messaging: an empirical study and mechanism design
Supporting awareness plays a prominent role in facilitating natural and effective communication in Instant Messaging (IM). This paper reports our empirical study of awareness in I...
Minh Hong Tran, Yun Yang, Gitesh K. Raikundalia