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» System level design, a VHDL based approach
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FDL
2004
IEEE
15 years 3 months ago
Real-Time Operating System Services for Realistic SystemC Simulation Models of Embedded Systems
gn process of embedded systems moves currently towards higher levels of abstraction. As a consequence, a need arises for an early and realistic assessment of system level design d...
P. Hastono, Stephan Klaus, Sorin A. Huss
VLSID
2004
IEEE
292views VLSI» more  VLSID 2004»
16 years 3 days ago
NoCGEN: A Template Based Reuse Methodology for Networks on Chip Architecture
In this paper, we describe NoCGEN, a Network On Chip (NoC) generator, which is used to create a simulatable and synthesizable NoC description. NoCGEN uses a set of modularised rou...
Jeremy Chan, Sri Parameswaran
UML
2001
Springer
15 years 4 months ago
UML Support for Designing Software Systems as a Composition of Design Patterns
Much of the research work on design patterns has primarily focused on discovering and documenting patterns. Design patterns promise early reuse benefits at the design stage. To rea...
Sherif M. Yacoub, Hany H. Ammar
ROBOCUP
1998
Springer
128views Robotics» more  ROBOCUP 1998»
15 years 3 months ago
A Multi-Level Constraint-Based Controller for the Dynamo98 Robot Soccer Team
Abstract. Constraint Nets provide a semantic model for modeling hybrid dynamic systems. Controllers are embedded constraint solvers that solve constraints in real-time. A controlle...
Yu Zhang, Alan K. Mackworth
GRAPHICSINTERFACE
2007
15 years 1 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang