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CHI
2008
ACM
15 years 10 months ago
The new face of procedural content: a real world approach
This paper describes a project that uses real-world computer-troubleshooting scenarios to test and expand upon the latest research and technical knowledge in the area of procedura...
Axel Roesler, Connie Douglass-Olberg, David Brunet...
CHI
2007
ACM
15 years 10 months ago
CarLoop: leveraging common ground to develop long-term carpools
We developed and tested a website and public display to connect and sustain carpoolers in the workplace. We arrived at this design through study of traffic congestion and its caus...
Joshua Morse, Joshua Palay, Yarun Luon, Satyendra ...
CHI
2006
ACM
15 years 10 months ago
GUESS: a language and interface for graph exploration
As graph models are applied to more widely varying fields, researchers struggle with tools for exploring and analyzing these structures. We describe GUESS, a novel system for grap...
Eytan Adar
CHI
2006
ACM
15 years 10 months ago
Peekaboom: a game for locating objects in images
We introduce Peekaboom, an entertaining web-based game that can help computers locate objects in images. People play the game because of its entertainment value, and as a side eff...
Luis von Ahn, Ruoran Liu, Manuel Blum
CHI
2006
ACM
15 years 10 months ago
An evaluation of using programming by demonstration and guided walkthrough techniques for authoring and utilizing documentation
Much existing documentation is informal and serves to communicate "how-to" knowledge among restricted working groups. Using current practices, such documentation is both...
Madhu Prabaker, Lawrence D. Bergman, Vittorio Cast...