This paper presents Capriccio, a scalable thread package for use with high-concurrency servers. While recent work has advocated event-based systems, we believe that threadbased sy...
J. Robert von Behren, Jeremy Condit, Feng Zhou, Ge...
In this paper, we describe a digital scenario where we simulated the emergence of self-organized symbol-based communication among artificial creatures inhabiting a virtual world of...
Angelo Loula, Ricardo R. Gudwin, Charbel Niñ...
In Wireless Sensor Networks (WSN), data gathering using mobile sinks typically incurs constant propagation of sink location indication messages to guide the direction of data repor...
Xinxin Liu, Han Zhao, Xin Yang, Xiaolin Li, Ning W...
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Ease of deployment, wireless connectivity and ubiquitous mobile on-the-go computing has made the IEEE 802.11 the most widely deployed Wireless Local Area Network (WLAN) sta...