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» Tangible User Interaction Using Augmented Reality
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CVPR
2000
IEEE
16 years 2 months ago
A Semi-Automatic Method for Resolving Occlusion in Augmented Reality
Realistic merging of virtual and real objects requires that the augmented patterns be correctly occluded by foreground objects. In this paper, we propose a semi-automatic method f...
Vincent Lepetit, Marie-Odile Berger
106
Voted
HUC
2010
Springer
15 years 24 days ago
Augmenting on-screen instructions with micro-projected guides: when it works, and when it fails
We present a study that evaluates the effectiveness of augmenting on-screen instructions with micro-projection for manual task guidance unlike prior work, which replaced screen in...
Stephanie Rosenthal, Shaun K. Kane, Jacob O. Wobbr...
AVI
2008
15 years 2 months ago
A haptic rendering engine of web pages for blind users
To overcome the shortcomings posed by audio rendering of web pages for blind users, this paper implements an interaction technique where web pages are parsed so as to automaticall...
Nikolaos Kaklanis, Juan Manuel González-Cal...
ICAT
2006
IEEE
15 years 6 months ago
An Initialization Tool for Installing Visual Markers in Wearable Augmented Reality
Abstract. It is necessary to precisely measure pose (position and orientation) of a user in order to realize an augmented reality (AR) system with a wearable computer. One of major...
Yusuke Nakazato, Masayuki Kanbara, Naokazu Yokoya
113
Voted
PRESENCE
2002
185views more  PRESENCE 2002»
15 years 8 days ago
EyeTap Devices for Augmented, Deliberately Diminished, or Otherwise Altered Visual Perception of Rigid Planar Patches of Real-Wo
Diminished reality is as important as augmented reality, and both are possible with a device called the Reality Mediator. Over the past two decades, we have designed, built, worn,...
Steve Mann, James Fung