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ISPAN
2000
IEEE
15 years 4 months ago
Versatile Processor Design for Efficiency and High Performance
We present new architectural concepts for uniprocessor designs that conform to the data-driven computation paradigm. Usage of our D2 -CPU (Data-Driven processor) follows the natura...
Sotirios G. Ziavras
SI3D
1999
ACM
15 years 4 months ago
MMR: an interactive massive model rendering system using geometric and image-based acceleration
We present a system for rendering very complex 3D models at interactive rates. We select a subset of the model as preferred viewpoints and partition the space into virtual cells. ...
Daniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson...
ICDCS
1998
IEEE
15 years 4 months ago
NFS/M: An Open Platform Mobile File System
With the advancement of wireless network and mobile computing, there is an increasing need to build a mobile le system that can perform e ciently and correctly for accessing onlin...
John C. S. Lui, Oldfield K. Y. So, T. S. Tam
SBACPAD
2004
IEEE
105views Hardware» more  SBACPAD 2004»
15 years 1 months ago
Cache Filtering Techniques to Reduce the Negative Impact of Useless Speculative Memory References on Processor Performance
High-performance processors employ aggressive speculation and prefetching techniques to increase performance. Speculative memory references caused by these techniques sometimes br...
Onur Mutlu, Hyesoon Kim, David N. Armstrong, Yale ...
CGF
1999
125views more  CGF 1999»
14 years 11 months ago
Partitioning and Handling Massive Models for Interactive Collision Detection
We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...