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201
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SIGCSE
2006
ACM
362views Education» more  SIGCSE 2006»
15 years 8 months ago
Chirp on crickets: teaching compilers using an embedded robot controller
Traditionally, the topics of compiler construction and language processing have been taught as an elective course in Computer Science curricula. As such, students may graduate wit...
Li Xu, Fred G. Martin
112
Voted
ICFP
2010
ACM
15 years 3 months ago
TeachScheme!: a checkpoint
In 1995, my team and I decided to create an outreach project that would use our research on functional programming to change the K-12 computer science curriculum. We had two diffe...
Matthias Felleisen
JOT
2008
114views more  JOT 2008»
15 years 2 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
174
Voted
HRI
2011
ACM
14 years 6 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
107
Voted
ITICSE
2003
ACM
15 years 7 months ago
Extending CRC cards into a complete design process
We have students understand, enjoy, and actually use CRC cards in the introductory object-oriented design process that we teach. We attempted to teach a more sophisticated design ...
Kathleen Arnold Gray, Mark Guzdial, Spencer Rugabe...