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VRML
2000
ACM
15 years 2 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
ITICSE
2010
ACM
15 years 2 months ago
PhidgetLab: crossing the border from virtual to real-world objects
Teaching pupils the ideas behind objects in programming languages can be difficult since these concepts are mostly and not comprehensible at first sight. Etoys as a visual progra...
Michael Haupt, Michael Perscheid, Robert Hirschfel...
ATAL
1999
Springer
15 years 2 months ago
Towards a Distributed, Environment-Centered Agent Framework
Abstract. This paper will discuss the internal architecture for an agent framework called DECAF (Distributed Environment Centered Agent Framework). DECAF is a software toolkit for ...
John R. Graham, Keith Decker
EUROMICRO
1998
IEEE
15 years 2 months ago
The World Wide Wait: Where Does the Time Go?
The continuing explosive growth of the web has not been matched by an adequate enhancement of the infrastructure on which it depends. Both consumers and producers are often left f...
Colin Allison, Martin Bramley, Jose Serrano
SIGCSE
1998
ACM
125views Education» more  SIGCSE 1998»
15 years 2 months ago
Design patterns: an essential component of CS curricula
The field of software patterns has seen an explosion in interest in the last three years. Work to date has been on the recognition, cataloging, and finding of patterns with litt...
Owen L. Astrachan, W. Garrett Mitchener, Geoffrey ...