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» Teaching computer graphics constructively
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JMM2
2006
111views more  JMM2 2006»
14 years 10 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis
102
Voted
SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
14 years 10 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
85
Voted
TVCG
2008
192views more  TVCG 2008»
14 years 10 months ago
Anisotropic Noise Samples
We present a practical approach to generate stochastic anisotropic samples with Poisson-disk characteristic over a two-dimensional domain. In contrast to isotropic samples, we unde...
Louis Feng, Ingrid Hotz, Bernd Hamann, Kenneth I. ...
TOG
2012
187views Communications» more  TOG 2012»
13 years 17 days ago
CrossShade: shading concept sketches using cross-section curves
We facilitate the creation of 3D-looking shaded production drawings from concept sketches. The key to our approach is a class of commonly used construction curves known as cross-s...
Cloud Shao, Adrien Bousseau, Alla Sheffer, Karan S...
MVA
2000
249views Computer Vision» more  MVA 2000»
14 years 11 months ago
3D City Modeling with Laser Range Data and 2D Maps
Visualizations and simulations in an urban environment need 3D digital maps rather than traditional 2D maps, and constructing 3D maps from multiple data sources has become a promi...
Pingtao Wang, Takeshi Doihara, Kazuo Oda, Wei Lu