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DIGRA
2005
Springer
15 years 7 months ago
A Short and Simple Definition of What a Videogame Is
Videogames have been studied seriously only for a few years. So, we can wonder how we could use the recent academic works to approach new design methods. This article proposes a f...
Nicolas Esposito
ICC
2007
IEEE
125views Communications» more  ICC 2007»
15 years 8 months ago
Scalable Fault Diagnosis in IP Networks using Graphical Models: A Variational Inference Approach
In this paper we investigate the fault diagnosis problem in IP networks. We provide a lower bound on the average number of probes per edge using variational inference technique pro...
Rajesh Narasimha, Souvik Dihidar, Chuanyi Ji, Stev...
GIS
2010
ACM
14 years 12 months ago
Natural neighbor interpolation based grid DEM construction using a GPU
With modern LiDAR technology the amount of topographic data, in the form of massive point clouds, has increased dramatically. One of the most fundamental GIS tasks is to construct...
Alex Beutel, Thomas Mølhave, Pankaj K. Agar...
SI3D
2010
ACM
15 years 8 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
DCC
2007
IEEE
16 years 1 months ago
Construction of MDS self-dual codes over Galois rings
The purpose of this paper is to construct nontrivial MDS self-dual codes over Galois rings. We consider a building-up construction of self-dual codes over Galois rings as a GF(q)-...
Jon-Lark Kim, Yoonjin Lee