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HRI
2010
ACM
14 years 7 months ago
A study of three interfaces allowing non-expert users to teach new visual objects to a robot and their impact on learning effici
We developed three interfaces to allow non-expert users to teach name for new visual objects and compare them through user's studies in term of learning efficiency.
Pierre Rouanet, Pierre-Yves Oudeyer, David Filliat
CSEE
2007
Springer
15 years 3 months ago
Practice and Transfer of Learning in the Teaching of Software Testing
Many university classes and commercial training courses rely on classroom lecture and practice exercises to help students learn new skills. The thesis work described in this paper...
Cem Kaner, Sowmya Padmanabhan
75
Voted
EDUTAINMENT
2006
Springer
15 years 1 months ago
Mental Vision: A Computer Graphics Teaching Platform
Abstract. We have developed a learning platform to simplify and improve teaching and practice of Computer Graphics for beginners and advanced students. Our goal is to offer a set o...
Achille Peternier, Daniel Thalmann, Fréd&ea...
ITICSE
2006
ACM
15 years 3 months ago
Peer teaching extends HCI learning
Crafting a good user experience requires skills in several disciplines. Few people have this breadth of knowledge, and undergraduate computer science students are no exception. En...
Beryl Plimmer, Robert Amor
82
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CRIWG
2008
14 years 11 months ago
Using Second Life in Programming's Communities of Practice
Abstract. This paper presents a novel approach to teaching and learning computer programming, using the three-dimensional virtual world Second Life
Micaela Esteves, Ricardo Antunes, Benjamim Fonseca...