In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
— This paper describes the dynamic modeling of linear object deformation considering geometrical constraints and contact with obstacles. Deformable linear objects such as cables ...
We introduce an (equi-)affine invariant diffusion geometry by which surfaces that go through squeeze and shear transformations can still be properly analyzed. The definition of an...
Daniel Raviv, Alexander M. Bronstein, Michael M. B...
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
This paper presents a novel intrinsic 3D surface distance and its use in a complete probabilistic tracking framework for dynamic 3D data. Registering two frames of a deforming 3D ...
Yun Zeng, Chaohui Wang, Yang Wang, David Gu, Dimit...