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CANDC
2011
ACM
13 years 9 months ago
Distributed creative cognition in digital filmmaking
This paper reports on an empirical study that uses a Grounded Theory approach to investigate the creative practices of Machinima filmmakers. Machinima is a new digital film produc...
Nicholas Davis, Boyang Li, Brian O'Neill, Mark Rie...
IPPS
2007
IEEE
15 years 4 months ago
The Design and Implementation of Real-time Event-based Applications with RTSJ
This paper presents a framework to design real-time event-based applications using Java. The Real-Time Specification for Java (RTSJ) is well designed for hard periodic real-time ...
Damien Masson, Serge Midonnet
IPPS
2008
IEEE
15 years 4 months ago
Immersive real-time large-scale network simulation: A research summary
Immersive real-time large-scale network simulation is a technique that supports simulation of large-scale networks to interact with real implementations of network protocols, netw...
Jason Liu
IUI
2004
ACM
15 years 3 months ago
FAIM: integrating automated facial affect analysis in instant messaging
One of the limitations in traditional instant messaging platforms is that they predominantly rely on text messages as the primary form of expression. This paper presents FAIM, an ...
Rana El Kaliouby, Peter Robinson
WSC
2008
15 years 18 hour ago
Simulation and visualization of traffic operations in Augmented Reality for improved planning and design of road construction pr
This paper describes research that investigated the application of 3D Augmented Reality (AR) for animating traffic simulation models in real time to support the planning and desig...
Amir H. Behzadan, Vineet R. Kamat