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» Techniques for improving stereo depth maps of faces
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ICIP
2009
IEEE
16 years 22 days ago
Real Time Stereo Vision Using Exponential Step Cost Aggregation On Gpu
In this paper, we propose a local cost aggregation approach for real time stereo vision on a graphics processing unit (GPU). Recent research shows that local approaches based on c...
IROS
2006
IEEE
128views Robotics» more  IROS 2006»
15 years 5 months ago
Improving Data Association in Vision-based SLAM
— This paper presents an approach to vision-based simultaneous localization and mapping (SLAM). Our approach uses the scale invariant feature transform (SIFT) as features and app...
Arturo Gil, Óscar Reinoso, Óscar Mar...
IROS
2007
IEEE
119views Robotics» more  IROS 2007»
15 years 6 months ago
Scalable SLAM building conditionally independent local maps
— Local maps algorithms have demonstrated to be well suited for mapping large environments as can reduce the computational cost and improve the consistency of the final estimati...
Pedro Pinies, Juan D. Tardós
3DIM
2007
IEEE
15 years 3 months ago
Examplar-based Shape from Shading
Traditional Shape-from-Shading (SFS) techniques aim to solve an under-constrained problem: estimating depth map from one single image. The results are usually brittle from real im...
Xinyu Huang, Jizhou Gao, Liang Wang, Ruigang Yang
SI3D
2012
ACM
13 years 7 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...