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SIGGRAPH
2010
ACM
15 years 6 months ago
Micropolygon ray tracing with defocus and motion blur
We present a micropolygon ray tracing algorithm that is capable of efficiently rendering high quality defocus and motion blur effects. A key component of our algorithm is a BVH (...
Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Z...
SIGGRAPH
2010
ACM
15 years 6 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
ICCBR
2001
Springer
15 years 6 months ago
A Fuzzy-Rough Approach for Case Base Maintenance
Abstract. This paper proposes a fuzzy-rough method of maintaining CaseBased Reasoning (CBR) systems. The methodology is mainly based on the idea that a large case library can be tr...
Guoqing Cao, Simon C. K. Shiu, Xizhao Wang
UML
2001
Springer
15 years 6 months ago
Formalization of UML-Statecharts
The work presented here is part of a project that aims at the definition of a methodology for developing realtime software systems based on UML. In fact, being relatively easy to ...
Michael von der Beeck
86
Voted
DCC
2000
IEEE
15 years 6 months ago
Trees, Windows, and Tiles for Wavelet Image Compression
We investigate the task of compressing an image by using different probability models for compressing different regions of the image. In an earlier paper, we introduced a class of...
Wee Sun Lee