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» Texture analysis using Renyi's generalized entropies
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AFRIGRAPH
2003
ACM
15 years 2 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
ICCV
2009
IEEE
14 years 7 months ago
Realtime background subtraction from dynamic scenes
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...
Li Cheng, Minglun Gong
81
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SIGGRAPH
1996
ACM
15 years 1 months ago
Combining Frequency and Spatial Domain Information for Fast Interactive Image Noise Removal
Scratches on old films must be removed since these are more noticeable on higher definition and digital televisions. Wires that suspend actors or cars must be carefully erased dur...
Anil N. Hirani, Takashi Totsuka
CVPR
2007
IEEE
15 years 11 months ago
An MRF and Gaussian Curvature Based Shape Representation for Shape Matching
Matching and registration of shapes is a key issue in Computer Vision, Pattern Recognition, and Medical Image Analysis. This paper presents a shape representation framework based ...
Pengdong Xiao, Nick Barnes, Tibério S. Caet...
SIGIR
2006
ACM
15 years 3 months ago
Type less, find more: fast autocompletion search with a succinct index
We consider the following full-text search autocompletion feature. Imagine a user of a search engine typing a query. Then with every letter being typed, we would like an instant d...
Holger Bast, Ingmar Weber