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» Texturing techniques for terrain visualization
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105
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TIP
2008
98views more  TIP 2008»
15 years 12 days ago
Image Interpolation by Adaptive 2-D Autoregressive Modeling and Soft-Decision Estimation
The challenge of image interpolation is to preserve spatial details. We propose a soft-decision interpolation technique that estimates missing pixels in groups rather than one at a...
Xiangjun Zhang, Xiaolin Wu
CE
2005
170views more  CE 2005»
15 years 11 days ago
Development of an environmental virtual field laboratory
Laboratory exercises, field observations and field trips are a fundamental part of many earth science and environmental science courses. Field observations and field trips can be ...
V. Ramasundaram, S. Grunwald, A. Mangeot, N. B. Co...
GLVLSI
2009
IEEE
142views VLSI» more  GLVLSI 2009»
15 years 7 months ago
Hardware-accelerated gradient noise for graphics
A synthetic noise function is a key component of most computer graphics rendering systems. This pseudo-random noise function is used to create a wide variety of natural looking te...
Josef B. Spjut, Andrew E. Kensler, Erik Brunvand
TEI
2012
ACM
258views Hardware» more  TEI 2012»
13 years 8 months ago
The HapticTouch toolkit: enabling exploration of haptic interactions
In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems...
David Ledo, Miguel A. Nacenta, Nicolai Marquardt, ...
SCIA
2007
Springer
129views Image Analysis» more  SCIA 2007»
15 years 6 months ago
Efficiently Capturing Object Contours for Non-Photorealistic Rendering
Non-photorealistic rendering (NPR) techniques aim to outline the shape of objects and reduce visual clutter such as shadows and inner texture edges. As the first phase result of ou...
Jiyoung Park, Juneho Yi