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94
Voted
RT
2001
Springer
15 years 2 months ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
IJCV
2008
191views more  IJCV 2008»
14 years 10 months ago
Searching for Complex Human Activities with No Visual Examples
Abstract We describe a method of representing human activities that allows a collection of motions to be queried without examples, using a simple and effective query language. Our ...
Nazli Ikizler, David A. Forsyth
83
Voted
TVCG
2010
176views more  TVCG 2010»
14 years 8 months ago
Evaluation of the Cognitive Effects of Travel Technique in Complex Real and Virtual Environments
—We report a series of experiments conducted to investigate the effects of travel technique on information gathering and cognition in complex virtual environments. In the first e...
Evan A. Suma, Samantha L. Finkelstein, Myra Reid, ...
ICCV
2009
IEEE
1136views Computer Vision» more  ICCV 2009»
16 years 3 months ago
Robust Graph-Cut Scene Segmentation and Reconstruction for Free-Viewpoint Video of Complex Dynamic Scenes
Current state-of-the-art image-based scene reconstruction techniques are capable of generating high-fidelity 3D models when used under controlled capture conditions. However, th...
Jean-Yves Guillemaut, Joe Kilner and Adrian Hilton
ICIP
2003
IEEE
15 years 11 months ago
Gesture segmentation in complex motion sequences
Complex human motion sequences (such as dances) are typically analyzed by segmenting them into shorter motion sequences, called gestures. However, this segmentation process is sub...
Kanav Kahol, Priyamvada Tripathi, Sethuraman Panch...