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SI3D
2005
ACM
15 years 4 months ago
Broad-phase collision detection using semi-adjusting BSP-trees
The broad-phase step of collision detection in scenes composed of n moving objects is a challenging problem because enumerating collision pairs has an inherent O(n2) complexity. S...
Rodrigo G. Luque, João Luiz Dihl Comba, Car...
CA
2003
IEEE
15 years 4 months ago
ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion
Mapping of features such as texture and geometric detail is an important tool that enhances realism of surface geometry in graphics and animation. This essentially involves a tran...
Christopher Carner, Hong Qin
ICIP
2003
IEEE
15 years 4 months ago
K-Voronoi diagrams computing in arbitrary domains
We propose a novel algorithm to compute Voronoi diagrams of order k in arbitrary 2D and 3D domains. The algorithm is based on a fast ordered propagation distance transformation ca...
Rubén Cárdenes, Simon K. Warfield, A...
IPPS
2002
IEEE
15 years 3 months ago
Compression-Domain Parallel Rendering
Three dimensional triangle mesh is the dominant representation used in parallel rendering of 3D geometric models. However, explosive growth in the complexity of the mesh-based 3D ...
Tulika Mitra, Tzi-cker Chiueh
VW
2009
Springer
130views Virtual Reality» more  VW 2009»
15 years 3 months ago
Towards a Definition of Virtual Objects Using Partial Differential Equations
—We propose an efficient alternative to commonly used parametric surfaces such as NURBS surfaces for definition of complex geometry in shared virtual spaces. Our mathematical mod...
Hassan Ugail, Gabriela González Castro, Ale...