— We present a method for complexity reduction in reachability analysis and controller synthesis via a Schur-based decomposition for LTI systems. The decomposition yields either ...
We present a semi-automatic method for creating shadow mattes in cel animation. In conventional cel animation, shadows are drawn by hand, in order to provide visual cues about the...
Lena Petrovic, Brian Fujito, Lance Williams, Adam ...
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
The problem of determining feature correspondences across multiple views is considered. The term true multi-image" matching is introduced to describe techniques that make ful...
We propose a new method for video retargeting, which can generate spatial-temporal consistent video. The new measure called spatial-temporal naturality preserves the motion in the ...