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CGF
2008
137views more  CGF 2008»
14 years 9 months ago
Real-Time Indirect Illumination and Soft Shadows in Dynamic Scenes Using Spherical Lights
We present a method for rendering approximate soft shadows and diffuse indirect illumination in dynamic scenes. The proposed method approximates the original scene geometry with a...
P. Guerrero, Stefan Jeschke, Michael Wimmer
CGF
2005
78views more  CGF 2005»
14 years 9 months ago
The Occlusion Camera
We introduce the occlusion camera: a non-pinhole camera with 3D distorted rays. Some of the rays sample surfaces that are occluded in the reference view, while the rest sample vis...
Chunhui Mei, Voicu Popescu, Elisha Sacks
CVPR
2007
IEEE
15 years 11 months ago
Cordless portable multi-view fringe projection system for 3D reconstruction
A newly devised lightweight sensor head, combining a digital LED projector and two cameras in a stereo arrangement with access to even complicated measurable object details, is pr...
Christian Bräuer-Burchardt, Christoph Munkelt...
VIS
2004
IEEE
134views Visualization» more  VIS 2004»
15 years 11 months ago
Hierarchy Based 3D Visualization of Large Software Structures
Modern object-oriented programs are hierarchical systems with many thousands of interrelated subsystems. Visualization helps developers to better comprehend these large and comple...
Michael Balzer, Oliver Deussen
ARCS
2005
Springer
15 years 3 months ago
Self-Organizing, Adaptive Data Fusion for 3d Object Tracking
Data fusion concepts are a necessary basis for utilizing complex networks of sensors. A key feature for a robust data fusion system is adaptivity, both to be fault-tolerant and to...
Olaf Kähler, Joachim Denzler