In this paper, we concentrate on the problem of computing a Voronoi diagram using Hypercube model of computation. The main contribution of this work is the O(log3 n) parallel algor...
We describe a formalism and algorithms for game-tree search in partially-observable Euclidean space, and implementation and tests in a scenario where a multi-agent team, called tr...
Eric Raboin, Dana S. Nau, Ugur Kuter, Satyandra K....
We consider the well known geometric problem of determining shortest paths between pairs of points on a polyhedral surface P, where P consists of triangular faces with positive we...
Given a connected, weighted, undirected graph G and a bound D, the bounded-diameter minimum spanning tree problem seeks a spanning tree on G of lowest weight in which no path betw...
In the interference scheduling problem, one is given a set of n communication requests described by sourcedestination pairs of nodes from a metric space. The nodes correspond to d...