We present an interactive stereoscopic rendering algorithm of voxel-based terrain. It provides unambiguous depth information of a terrain scene by generating perspective images fo...
Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin ...
Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
Factorization algorithms for recovering structure and motion from an image stream have many advantages, but they usually require a set of well tracked features. Such a set is in g...
— In this work we study the problem of determining the throughput capacity of a wireless network. We propose a scheduling algorithm to achieve this capacity within an approximati...
Reconfigurable high-performance computing systems (RHPC) have been attracting more and more attention over the past few years. RHPC systems are a promising solution for accelerati...