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MM
2010
ACM
127views Multimedia» more  MM 2010»
14 years 10 months ago
Mining and cropping common objects from images
Discovering common objects that appear frequently in a number of images is a challenging problem, due to (1) the appearance variations of the same common object and (2) the enormo...
Gangqiang Zhao, Junsong Yuan
CGF
2010
82views more  CGF 2010»
14 years 9 months ago
Poisson-Based Weight Reduction of Animated Meshes
While animation using barycentric coordinates or other automatic weight assignment methods has become a popular method for shape deformation, the global nature of the weights limi...
Eric Landreneau, Scott Schaefer
CGF
2008
165views more  CGF 2008»
14 years 9 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita
CGF
2007
113views more  CGF 2007»
14 years 9 months ago
Real-time homogenous translucent material editing
This paper presents a novel method for real-time homogenous translucent material editing under fixed illumination. We consider the complete analytic BSSRDF model proposed by Jens...
Kun Xu, Yue Gao, Yong Li, Tao Ju, Shi-Min Hu
JSAC
2008
177views more  JSAC 2008»
14 years 9 months ago
Adaptive Routing Strategies in IEEE 802.16 Multi-Hop Wireless Backhaul Networks Based On Evolutionary Game Theory
The high frequency segment (10-66GHz) of the IEEE 802.16 standard seems promising for the implementation of wireless backhaul networks carrying large volumes of Internet traffic. I...
Markos P. Anastasopoulos, Pantelis-Daniel M. Arapo...