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SIGGRAPH
1999
ACM
15 years 2 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
78
Voted
DPHOTO
2009
138views Hardware» more  DPHOTO 2009»
14 years 7 months ago
Statistical identification and analysis of defect development in digital imagers
The lifetime of solid-state image sensors is limited by the appearance of defects, particularly hot-pixels, which we have previously shown to develop continuously over the sensor ...
Jenny Leung, Glenn H. Chapman, Zahava Koren, Israe...
ALGORITHMICA
2011
14 years 4 months ago
On Bounded Leg Shortest Paths Problems
Let V be a set of points in a d-dimensional lp-metric space. Let s, t ∈ V and let L be any real number. An L-bounded leg path from s to t is an ordered set of points which conne...
Liam Roditty, Michael Segal
ICCV
2009
IEEE
16 years 2 months ago
Active Appearance Models with Rotation Invariant Kernels
2D Active Appearance Models (AAM) and 3D Morphable Models (3DMM) are widely used techniques. AAM provide a fast fitting process, but may represent unwanted 3D transformations un...
Onur C. Hamsici, Aleix M. Martinez
VIS
2003
IEEE
145views Visualization» more  VIS 2003»
15 years 11 months ago
Signed Distance Transform Using Graphics Hardware
This paper presents a signed distance transform algorithm using graphics hardware, which computes the scalar valued function of the Euclidean distance to a given manifold of co-di...
Christian Sigg, Markus H. Gross, Ronald Peikert