The problem of capturing provenance for computational tasks has recently received significant attention, due to the new set of beneficial uses (for optimization, debugging, etc.)...
The design of algorithms that can run unchanged yet efficiently on a variety of machines characterized by different degrees of parallelism and communication capabilities is a hig...
Gianfranco Bilardi, Andrea Pietracaprina, Geppino ...
Bullet 3D Game is a modular extendible C++ Multiphysics Library that provides the state of the art collision detection, soft body, and rigid body dynamics.
The Ringling School of Art and Design is a fully accredited four year college of visual art and design with a student population of approximately 1000. The Ringling School has ach...
We present two simple search methods for computing a sample Nash equilibrium in a normal-form game: one for 2player games and one for n-player games. We test these algorithms on m...