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AUGHUMAN
2011
14 years 4 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
HICSS
2007
IEEE
258views Biometrics» more  HICSS 2007»
15 years 4 months ago
Enterprise Architecture and IT Governance: A Risk-Based Approach
The USCP had enormous challenges with its IT Program and support to the internal and external stakeholders of the Department, because of a fragile IT infrastructure. The IT Progra...
James R. Getter
DKE
2006
125views more  DKE 2006»
14 years 9 months ago
Online clustering of parallel data streams
In recent years, the management and processing of so-called data streams has become a topic of active research in several fields of computer science such as, e.g., distributed sys...
Jürgen Beringer, Eyke Hüllermeier
HICSS
2007
IEEE
112views Biometrics» more  HICSS 2007»
15 years 4 months ago
The Next Generation of Monitoring and Control Systems Using Synchronized Sampling Technology and Multifunctional IEDs
This paper discusses implementation of the next generation solution for power system control and monitoring. The new design is based on the use of synchronized sampling technology...
Mladen Kezunovic
DILS
2005
Springer
15 years 3 months ago
BioNavigation: Selecting Optimum Paths Through Biological Resources to Evaluate Ontological Navigational Queries
Publicly available biological resources form a complex maze of highly heterogeneous data sources, interconnected by navigational capabilities and applications. Although it offers ...
Zoé Lacroix, Kaushal Parekh, Maria-Esther V...