Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Abstract— Recent research has shown that forwarding speculative data to other processors before it is requested can improve the performance of multiprocessor systems. The most re...
The design ideal of the invisible computer, prevalent in the vision of ambient intelligence (AmI), has led to a number of interaction challenges. The complex nature of AmI environm...
Jo Vermeulen, Jonathan Slenders, Kris Luyten, Kari...
As distributed applications such as Grid and enterprise systems scale up and become increasingly complex, their authorization infrastructures—based predominantly on the request-...
Live Sequence Charts (LSCs) are a broad extension to Message Sequence Charts (MSCs) to capture complex interobject communication rigorously. A tool support for LSCs, named PlayEng...