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» The Computational Complexity of Agent Design Problems
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ISCAPDCS
2003
15 years 5 months ago
Design and Analysis of Improved Shortest Path Tree Update for Network Routing
The quick construction of the Shortest Path Tree (SPT) is essential to achieve fast routing speed for an interior network using link state protocols, such as OSPF and IS-IS. Whene...
Bin Xiao, Qingfeng Zhuge, Zili Shao, Edwin Hsing-M...
JDM
2000
128views more  JDM 2000»
15 years 3 months ago
Distributed Database Design for Mobile Geographical Applications
Advanced Traveler Information Systems (ATIS) require e cient information retrieval and updating in a dynamic environment at di erent geographical scales. ATIS applications are use...
Manhoi Choy, Mei-Po Kwan, Hong Va Leong
ICCV
2007
IEEE
16 years 6 months ago
High Detection-rate Cascades for Real-Time Object Detection
A new strategy is proposed for the design of cascaded object detectors of high detection-rate. The problem of jointly minimizing the false-positive rate and classification complex...
Hamed Masnadi-Shirazi, Nuno Vasconcelos
IPPS
2007
IEEE
15 years 10 months ago
A Genetic Approach for Distributing Semantic Databases of Crowd Simulations
Last years have witnessed how crowd simulations have become an essential tool for many virtual environment applications. These applications require both rendering visually plausib...
Miguel Lozano, Juan M. Orduña, Vicente Cave...
ATAL
2008
Springer
15 years 6 months ago
Undominated VCG redistribution mechanisms
Many important problems in multiagent systems can be seen as resource allocation problems. For such problems, the well-known Vickrey-Clarke-Groves (VCG) mechanism is efficient, in...
Mingyu Guo, Vincent Conitzer