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TCS
2008
15 years 6 months ago
Sequential and parallel triangulating algorithms for Elimination Game and new insights on Minimum Degree
1 Elimination Game is a well known algorithm that simulates Gaussian elimination of matrices on graphs, and it computes a triangulation of the input graph. The number of fill edge...
Anne Berry, Elias Dahlhaus, Pinar Heggernes, Genev...
165
Voted
ICPR
2006
IEEE
16 years 7 months ago
A New Objective Function for Ensemble Selection in Random Subspaces
Most works based on diversity suggest that there exists only weak correlation between diversity and ensemble accuracy. We show that by combining the diversities with the classifica...
Albert Hung-Ren Ko, Robert Sabourin, Alceu de Souz...
CHI
2006
ACM
16 years 6 months ago
A new playground experience: going digital?
Weexplorehowaninteractivepathwayimpacts children'splaypatternsinoutdoorplaygrounds.The paperdescribesourexperiencedesigningandtesting theprototypeatvariousstagesofdevelopment...
Susanne Seitinger, Elisabeth Sylvan, Oren Zuckerma...
WG
2009
Springer
16 years 25 days ago
A New Intersection Model and Improved Algorithms for Tolerance Graphs
Tolerance graphs model interval relations in such a way that intervals can tolerate a certain degree of overlap without being in conflict. This class of graphs, which generalizes...
George B. Mertzios, Ignasi Sau, Shmuel Zaks
276
Voted
APCHI
2008
IEEE
16 years 22 days ago
Double-Crossing: A New Interaction Technique for Hand Gesture Interfaces
We propose double-crossing, a technique for interacting with large displays using hand gestures. This technique extends crossing, which was developed for a pen-based interface, and...
Takashi Nakamura, Shin Takahashi, Jiro Tanaka