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» The Design of a Parallel Graphics Interface
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105
Voted
CHI
2008
ACM
16 years 3 months ago
Evaluating visual cues for window switching on large screens
An increasing number of users are adopting large, multimonitor displays. The resulting setups cover such a broad viewing angle that users can no longer simultaneously perceive all...
Raphael Hoffmann, Patrick Baudisch, Daniel S. Weld
UIST
2005
ACM
15 years 9 months ago
Supporting interaction in augmented reality in the presence of uncertain spatial knowledge
A significant problem encounteredwhen building Augmented Reality (AR) systems is that all spatial knowledge about the world has uncertainty associated with it. This uncertainty m...
Enylton Machado Coelho, Blair MacIntyre, Simon Jul...
120
Voted
ACMACE
2006
ACM
15 years 9 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
134
Voted
IPPS
2006
IEEE
15 years 9 months ago
Towards a universal client for grid monitoring systems: design and implementation of the Ovid browser
In this paper, we present the design and implementation of Ovid, a browser for Grid-related information. The key goal of Ovid is to support the seamless navigation of users in the...
Marios D. Dikaiakos, A. Artemiou, George Tsouloupa...
132
Voted
SI3D
2003
ACM
15 years 8 months ago
Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...