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» The Dimensionality of Scene Appearance
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SI3D
2012
ACM
13 years 7 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
ECCV
2002
Springer
16 years 1 months ago
Learning the Topology of Object Views
A visual representation of an object must meet at least three basic requirements. First, it must allow identification of the object in the presence of slight but unpredictable chan...
Christoph von der Malsburg, Jan Wieghardt, Rolf P....
CVPR
1999
IEEE
16 years 1 months ago
Multi-Frame Alignment of Planes
Traditional plane alignment techniques are typically performed between pairs of frames. In this paper we present a method for extending existing two-frame planar-motion estimation...
Lihi Zelnik-Manor, Michal Irani
EUROGRAPHICS
2010
Eurographics
15 years 9 months ago
The Virtual Director: a Correlation-Based Online Viewing of Human Motion
Automatic camera control for scenes depicting human motion is an imperative topic in motion capture base animation, computer games, and other animation based fields. This challen...
Jackie Assa, Lior Wolf, Daniel Cohen-Or
SIGGRAPH
1998
ACM
15 years 4 months ago
Realistic Modeling and Rendering of Plant Ecosystems
Modeling and rendering of natural scenes with thousands of plants poses a number of problems. The terrain must be modeled and plants must be distributed throughout it in a realist...
Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Ra...