Abstract: An object space algorithm for computing shadows in dynamic scenes illuminated by area light sources is presented. A mesh with the shadow boundaries as well as other disco...
Since the publication of the original Marching Cubes algorithm, numerous variations have been proposed for guaranteeing water-tight constructions of triangulated approximations of...
Abstract. This paper presents the first results on AIDA/cube, algebraic and sidechannel attacks on variable number of rounds of all members of the KATAN family of block ciphers. Ou...
Gregory V. Bard, Nicolas Courtois, Jorge Nakahara,...
Spatio-temporal databases store information about the positions of individual objects over time. In many applications however, such as traffic supervision or mobile communication ...
Dimitris Papadias, Yufei Tao, Panos Kalnis, Jun Zh...
In this paper, we present a new method for surface extraction from volume data which preserves sharp features, maintains consistent topology and generates surface adaptively witho...