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DSRT
2003
IEEE
15 years 10 months ago
Interest Management in Agent-Based Distributed Simulations
Distributed simulation enables participants situated in different geographical locations to share a common virtual world, which is called a Distributed Virtual Environment (DVE). ...
Lihua Wang, Stephen John Turner, Fang Wang
ICAT
2003
IEEE
15 years 10 months ago
Head Motion Prediction in Augmented Reality Systems Using Monte Carlo Particle Filters
A basic problem with Augmented Reality systems using Head-Mounted Displays (HMDs) is the perceived latency or lag. This delay corresponds to the elapsed time between the moment wh...
Fakhreddine Ababsa, Jean-Yves Didier, Malik Mallem...
134
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ICEIS
2003
IEEE
15 years 10 months ago
Toxic Farm: A Cooperative Management Platform for Virtual Teams and Enterprises
: The proliferation of the Internet has revolutionized the way people work together for business. People located at remote places can collaborate across organizational and national...
Hala Skaf-Molli, Pascal Molli, Gérald Oster...
INFOCOM
2003
IEEE
15 years 10 months ago
Optimal Bandwidth Reservation Schedule in Cellular Network
Abstract— Efficient bandwidth allocation strategy with simultaneous fulfillment of QoS requirement of a user in a mobile cellular network is still a critical and an important p...
Samrat Ganguly, B. R. Badrinath, Navin Goyal
INFOCOM
2003
IEEE
15 years 10 months ago
Optimal Quality Adaptation for MPEG-4 Fine-Grained Scalable Video
— Dynamic behavior of the Internet’s transmission resources makes it difficult to provide perceptually good quality of streaming video. MPEG-4 Fine-Grained Scalable coding is ...
Taehyun Kim, Mostafa H. Ammar
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